Hi Dean. Sorry I'm just seeing your reply. I was only clicking "show unread posts" because previously clicking that would show all the unread posts, even ones you replied in. Now
with the forum changes it seems you have
to click "show new replies to your posts" to see the ones you participated in.
Regarding the macro, I don't know what could have happened. I just copied the macro from my opening post and pasted it to make the same macro you guys would get and it works ok (sometimes my personal macros are less refined as the ones I post).
Here are the instructions:
1] Drawing must be in OpenGL shading mode before you start the macro (if you only use GDI shading mode then you wouldn't need this macro)...
2] Upon starting the macro the drawing's shading will switch to GDI mode. In GDI mode you (I, at least)
don't experience the slow downs when creating lines and stuff like I do when creating them in OpenGL mode...
3] The "SetPoint" basiccad command will start (you will see the cursor change to you drawing cursor). DO NOT SET A POINT. Instead, call up a command the way you normally do, like pressing "V" to draw a line, or "@" to draw a dimension. Carry out the command like normal, and end it like normal.
4] Upon the called up command ending the drawing will be returned to OpenGL mode and the macro will end (just press F3 to repeat).
Here is the explanation of step 3 :
3] The "SetPoint" basiccad command will start (you will see the cursor change to you drawing cursor). With SetPoint you normally just set the stipulated number of points and then the macro continues. However, SetPoint actually allows you to call up commands and carry them out, once you call up the command before setting the required number of points. So, in this case where the required number of points is 1, once you see the cursor change to the drawing cursor, BEFORE YOU JUST CLICK 1 POINT SOMEWHERE
, you call up the command you want to carry out, using any of the regular ways to invoke commands, ie, the menu, hot keys, toolbox buttons, etc. For example, if you want to draw a line press the "V" key and then go about setting the points for the line and when done press Enter. Or, to draw a dimension press"@" (ie, shift+2) and set the three points for the dimension. Once the command ends SetPoint will, in some cases, require you to then set it's 1 point... or in other cases will take the points of the command as its point and the macro will continue, in which case the window will return to OpenGL shading and the macro will end. To immediately repeat the macro just press F3 (but I see where I can improve the macro by allowing you to do more commands before you return to OpenGL).
I hope those instructions help.